Today we finished off filming the rest of our footage presumably for now( as we may add or deduct footage when playing around with editing), during second lesson again. As before we kept the black and white colouring to our filming which ties in neatly with our easel scene which Hannah is in as it gives an artistic feel to the film as well as conveying to the audience that Hannah the puppeteer ( the name Puppet Strings) is altering reality leaning towards fantasy elements. Prior to filming we helped alter Zoe's cape which is a yellowy-green colour (ideal for blending in the green environment) , with a rough texture, which we cut up with scissors at the bottom. This made it raggedy and chaotic looking which was idealistic as it displays barbarity and overuse, adding to the scary effect of her character. As well as the jagged edges we used safety pins to fashion a hood, giving a red riding hood feel to fool the audience into thinking that she is an ordinary person. That way we can create more suspense and tension between the audience and her.
our first shot was an overhead high angle shot from the back of Zoe, hunched over in the grass, waiting to come and possess ana. By being hunched over it contrasted against the earlier shot of ana beinging hunched over in the long grass to display the differences between the characters. The fact that she is shrouded by a cape could also suggest to the audience that although she may be adopting a red riding hood persona, she doesn't possess the same innocent, child like qualities. What I liked about this shot was that the weather was perfect as there was high wind speeds, making the cape billow out beneath her as though she was about to take off. It looks even better in black and white as it again conveys the unreality of the sequence footage. I also liked how the audience couldn't see Zoe's face which gave her a sense of ambiguity and mystery , making the audience being allowed the opportunity of open ended imaginings as to what is about to happen . This also has a better effect of capturing the readers attention. The wind was extremely apparent in this shot both in appearance and audio, with blustery wind noises that we can perhaps edit in production, enhancing the sound more. This could perhaps be contrasted against murmurs in the wind, which could symbolise her mumbling to herself, almost plotting what she is going to do to ana. I feel that if we put this in as a voice over it can portray how ana is oblivious to Zoe's presence, symbolising the immaturity of ana characters personality. Because we got this shot correct in the first go, we moved on to our next shot: a front view shot of Zoe again shrouded by the cloak, with her pale hands clasped around her throat which the audience could perceive as what will happen to ana. This time however you could see her hair, moving in the wind alongside the cape, which almost seems as though the further the film goes on the more of Zoe we get to see. At this point we could perhaps in editing darken the contrast and perhaps if we can, Our third shot was of ana again hunched over in the grass, with her back to the camera to display continuity, i was using a tracking shot to follow Zoe as she creeps towards ana, slowly and slyly to increase tension. At this point we can enhance the sound of her footsteps with the addition of enhanced erratic breathing, pragmatically giving both ana and the audience a shared understanding that something is about to happen.As she approaches ana , she moves elegantly around ana in a semi- circle and I tremble with fear, with glances to the left and right. I believe that fast editing would be really beneficial at this point in the film, for example perhaps the use of juxtaposition as we could have me looking terrified in comparison to Zoe's sinister demeanour. This transcends immediately into Zoe facing ana, with an eyeline match between them to show the severity of the sitiuation and the malfeasance of her character. Perhaps at this point we could emphasize the colour of both their eyes in the eyeline match shoe ( mine is brown and Zoe's is blue) by not using black and white for several seconds. We could also darken Zoe's eyes to represent her evilness whereas ana we can lighten the hue to represent the purity and innocence of ana's character. Once Zoe has turned to face ana, we could slow down editing, to make it seem as though the world has gone still for a moment. After we can resort back to quick editing when Zoe covers ana in her cloak. Perhaps the use of flash editing transition could be useful. .
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